What is Solid Vibes? A 5-minute introduction
Solid Vibes lets you describe a physical object, watch it take shape as real parametric CAD, and make it. Here is the whole idea in five minutes.
Follow along
Phone stand example
Solid Vibes is a CAD app for making physical things. You say what you want, in words, with a sketch, with a photo, or by pointing at the model and saying "this". An AI agent builds the geometry, and you stay in charge of every change.
What you end up with is not a lump of mesh. It is a real, dimensioned, editable model that you can resize with a slider, print on your 3D printer, send to a CNC shop as a drawing, or open in other CAD tools as a STEP file.
Three ideas that explain everything
1. Intent over operations
You describe the result ("a stand that holds my phone at 65 degrees") instead of hunting for the right tool. The manual tools are all still there. They just appear when they are relevant, so you can grow from asking to doing at your own pace.
2. Nothing happens behind your back
When the agent wants to change your model, it shows you a ghost preview: the proposed change drawn translucent on top of what you have. You choose Accept, Tweak, or Reject. The agent never deletes your history, and everything it does can be undone.
3. The model explains itself
Every piece you make has a Recipe: a readable list of steps like "Extrude Sketch 2 by 20 mm". Values that matter are Parameters with names like wall_thickness. Change one number and the whole model rebuilds. You never have to reverse-engineer how something was made, because the how is written down in plain sentences.
The words we use
Solid Vibes uses friendly words on top of a professional geometry kernel. You will see these everywhere:
| We say | It means | CAD people call it |
|---|---|---|
| Thing | Anything you make: a bracket, a lamp, a robot | Part or assembly |
| Piece | One physical bit that is made or bought separately | Part, body, component |
| Bought piece | A screw, board, bearing or sensor from the library | Purchased or standard part |
| Connection | How pieces attach or move: Bolted, Hinged, Snapped, Sliding, Glued, Geared, Press-fit | Mates, joints |
| Recipe | The readable step-by-step history of a piece | Feature tree |
| Parameters | Named values with sliders and formulas | Variables, equations |
| Design intent | Rules that must stay true ("holes stay centered") | Constraints |
You never have to decide whether you are making a "part" or an "assembly". A Thing with one piece behaves like a part. A Thing with many pieces behaves like an assembly. If you say "add a lid that opens", the agent splits out a new piece and adds a Hinged connection for you.
The journey: Concept, Build, Make
A step bar across the top of every project shows where you are:
- Concept. Explore the look with AI images before committing to geometry. Optional.
- Build. You and the agent create the real parametric 3D model.
- Make. Check that it can be manufactured, render it, draw it, export it, print it.
You can move between the steps at any time. Nothing is locked behind the previous one.
Who it is for
If you are a maker, you can start from a goal ("a wall mount for my router") and answer three or so friendly questions. You never need CAD vocabulary, and a template carousel (Enclosure, Phone stand, Hook, Gear, Hinge box, Cable organizer, and more) gets you moving fast.
If you are a professional, you get a true parametric B-rep model with feature history, git-style versioning, drawings with tolerances and GD&T, STEP export, a script view for every piece, a command palette, and a keyboard-first workflow.
Both groups use the same model and the same Recipe. The difference is how much of it you choose to look at.
What Solid Vibes is not
- Not a mesh sculptor or a "text to random blob" generator. Every result is measured in millimetres and editable.
- Not infallible. The agent is capable, but it can misread an ambiguous request. That is why previews exist, and why you should check key dimensions against your real-world parts.
- Not a slicer. It prepares printable files (STL, 3MF) for the slicer you already use.
Try it
Open Home and type this into the prompt bar. The agent will ask a couple of quick questions and build a live preview while you answer.
A phone stand for a phone that is 75 mm wide and 9 mm thick including its case. Tilted back 65 degrees. Leave a gap at the bottom for a charging cable. I will print it in PETG.
When the ghost preview appears, look at it from a few angles, then choose Accept, Tweak ("make the base 10 mm wider"), or Reject.
Getting help while you work
A small "?" on a panel opens the idea behind it, not a generic page. You can also ask the Help agent, a chat that answers from these articles, cites the one it used, and can walk you through a task on your own model. Every article ends with a way to tell us whether it helped, and that feedback decides what we write next.
Where to go next
- The Concept, Build, Make journey explains how the three steps connect.
- Your first Thing in 10 minutes walks through a complete small project.
- Things, Pieces and Connections explains the assembly model in depth.
Did this help?
Keep reading
Start here
The Concept, Build, Make journey
Every project moves through three steps: dream it as images, build it as real parametric 3D, then check and make it. Here is what happens in each and how they connect.
Beginner4 min readStart here
Your first Thing in 10 minutes
Build, adjust and export a phone stand from scratch. You will use the agent, Parameters, the word 'this', and the printability check.
Beginner4 min readIdeas
Things, Pieces and Connections
How Solid Vibes models anything from a single bracket to a robot, without ever asking whether you are making a part or an assembly.
Beginner4 min read